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Choke

 
 

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Choke occurs when the server, factoring in your rate setting, determines that it can't send you an update yet because doing so would start to flood your connection.

The server will check back with every frame until you are ready to receive an update and send the update when your connection is ready, however, the server won't check the packet choke timer unless you have waited at least 1 / cl_updaterate seconds since the last update (i.e., if you are getting 20 updates a second, packets will be spaced at least 50 ms apart - this rate is also subject to the packet choke timer).


 
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