Unable to init shader system |
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Categorii de pagini: Not Translated | Topics | Troubleshooting | Crashes | Source Games | System |
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If you are getting this error, there are several possible causes. Update Video DriversYou need to update your Video Drivers, be sure to follow the update instructions on the Manufacturer's web site. Note: Many common anti-spyware or anti-virus software includes the ability to disallow updates to the registry. You must turn off any of this software before updating or else they will not take effect. ATI: http://www.ati.com/ Nvidia: http://www.nvidia.com/
Update DirectXMake sure you have the latest version of DirectX installed, usually available through Windows Update. (check there otherwise: http://www.microsoft.com/directx/)
Find a compatible DirectX LevelYour Video Card is unable to support shader in it's current implementation of DirectX. To fix this, you may have to run at a lower DirectX implementation:
To set this, just add the "-dxlevel 81" in your game launch properties. Dual-Head Graphics CardsYou have a Dual-Head Graphics card, you need to disable the secondary head. Typically, right Click on your desktop, Choose Properties, Select the Settings tab. There should be an area that shows 2 monitors, you might have to look under advanced properties. Right click on the one labelled 2 and click "Disable" or "Attached"... Then click apply and accept the settings.
DirectX Video AccelerationYou don't have the DirectX video Acceleration (in DXDIAG) set to HIGH. Start > Run > DXDIAG < enter> then goto Display, check that Direct 3D and Direct Draw Are all enabled if not enable them. If they are already enabled exit out of it then go to display properties on control panel Settings > Advance > Troubleshoot check Hardware Acceleration is set to full.
(END) Conţinut în engleză de tradus
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